We can finally note a few games where you have to resolve problems if you want to pass, although often you can get around this in easy mode so that you aren’t held back. The production, without having any major fault, although not the final release version, it is to be seen if anything changes. You will find surroundings which hide objects well, with movements in all directions, the use of a camera which turns 360° and a pointer which changes depending on the possible actions.

This is all normal for the second release in a series, but also for the point and click genre. We also note that the nature of the island changes over time which continues to leave you wondering what is happening on this mysterious island. In any event, from our point of view we have put to the side the older looking aspect that we saw in the presentation, with our first impressions of the game being rather good.

Its strong point, the inventory, has been kept while the scenario is coherent, the freedom is present and you don’t need a super computer to be able to run it all. Fans of Jules Verne’s novels, or even those that love point and click games will therefore discover a game that is true to itself and slightly improved over the original in just a few weeks. We will also see then if the simple evolution is enough.
