Research and Markets: Global Animation Software Market 2011-2015: The Global Animation Software Market to Grow at a CAGR of 18.1 Percent over the Period 2011-2015

August 22nd, 2012 - 10:35 am ET by Business Wire

Research and Markets: Global Animation Software Market 2011-2015: The Global Animation Software Market to Grow at a CAGR of 18.1 Percent over the Period 2011-2015Research and Markets (http://www.researchandmarkets.com/research/24nhjj/global_animation_s) has announced the addition of the "Global Animation Software Market 2011-2015" report to their offering. One of the ...

Research and Markets (http://www.researchandmarkets.com/research/24nhjj/global_animation_s) has announced the addition of the "Global Animation Software Market 2011-2015" report to their offering.

One of the key factors contributing to this market growth is the increasing adoption of animation content in the Entertainment sector. The Global Animation Software market has also been witnessing the outsourcing of animation content. However, piracy issues could pose a challenge to the growth of this market.

Key vendors dominating this market space include Adobe Systems Inc., Autodesk Inc., Side Effects Software Inc., and Toon Boom Animation Inc.

Other vendors mentioned in the report: Electric Rain Inc., Credo Interactive Inc., and Newtek Inc.

Commenting on the report, an analyst from TechNavio's Engineering team said, "The outsourcing of animation content is an emerging trend in the market. Organizations in the Animation industry are outsourcing their animation content to reduce their production costs. Some developed countries have begun to outsource animation content to countries in the APAC region such as the Philippines, Japan, Korea, and India, thereby tapping the cost advantage. Thus, the outsourcing of animation content helps many animation software vendors increase their market presence across the world."

According to the report, one of the key drivers for the Global Animation Software market is the increasing adoption of animation content in the Entertainment sector. Recently, the demand for 2D and 3D animation content has increased in movies across the world because this content improves the graphical display, productivity, and clarity of pictures. The Gaming industry of the Entertainment sector is a major adopter of animation software. As a result of the increasing demand for games with enhanced visual display, the demand for animation is increasing in the Gaming industry.

For more information visit http://www.researchandmarkets.com/research/24nhjj/global_animation_s

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Source(s) : Research and Markets