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Battlestations Pacific

It has taken pretty much two ears for the people at Eidos Interactive to provide us with a follow up to their famous but imperfect Battlestations Midway. While being rather interesting on paper, it had a few problems like a simplistic production, an irritable AI and other problems of this nature. We can therefore hope that this installation fixes these problems, with the answer being rather positive.

PC

Battlestations Pacific

June 01st, 2009 - 03:00 am ET by

We continually say it, but since developers have realized that gamers like real time strategy games on both the PC and consoles, then we haven’t seen the end of games being realized which put the player in control of troops with strategies that have to be employed. Each of these releases has their own innovative touch, as seen in the recently released Stormrise.

 

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But the originality of Battlestations Pacific, following on from its predecessor Midway, rests in the fact that the game is extremely strategic with good dexterity required for the confrontations to be able to perform the controls provided to our side of the war. This is a bit like you are in the assault tank in Company of Heroes who are taking on advanced positions. But everyone knows that originality isn’t the only thing required to make a hit game. Let’s therefore take a look at what has been added to this new release of Battlestations.


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