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Red Faction Guerrilla

The third instalment of the series, Red Faction Guerrilla has made it to the next gen console, bringing with it its unique experiences and settings. The teams at Volition wanted to provide us with an ambitious project which runs at a performance that is possible on these advanced consoles along with their well known Geo-Mode 2.0 with its surprising capabilities. Let’s take a trip to Mars.

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Red Faction Guerrilla

June 22nd, 2009 - 03:53 am ET by

Rarely has an engine like the Geo-Mode 2.0 been so successful to be talked about almost as much as the game that runs it. This is pretty much what has been witnessed with this latest game. It has to be said that this engine was announced as a small revolution. The developers have wanted to put it to the fore, with you now needing to practically be an architect to be able to optimize the destruction of the buildings.

 

test red faction guerrilla xbox 360 image (1)     test red faction guerrilla xbox 360 image (2)

While the reality is not quite as difficult, it at least has to be said that players from all over the world will be paying attention to this release. Red Faction Guerrilla isn’t quite as bad as Demolition Man, or Destruction Derby, but is instead a melting pot off different ingredients that are rather interesting to the gamer.

 

test red faction guerrilla xbox 360 image (3)     test red faction guerrilla xbox 360 image (4)

 

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